ABOUT

Hi, I’m Katie. I’m a CG technical director and artist in Los Angeles.

For my job, I do tools development and CG generalist work on the Avatar sequels. I recently received my first film credit for working on Avatar: The Way of Water. Outside of work, I write code for use on my personal and freelance animation projects.

I have scripting and content-creation experience in a variety of DCCs including Maya, Motionbuilder, the Adobe Suite, and Blender. I have worked in virtual production and game engine workflows. I also have traditional art training. I can code in Python, HTML, and CSS. I am comfortable working with git.

I made this site to showcase my work and share knowledge with other CG artists/developers. The site is powered by Jekyll and hosted by Github Pages.

If you want to get to know me a little better, you can check out the loved list section, which is my off-topic rant pile. E-stalk me @kteender on Instagram and Github.

I am available for freelance projects in the upcoming months. If you have technical question or are looking to hire, please contact me at contact@ktcg.art.